Arc Rise Fantasia is a fantasy role-playing video game Nintendo Wii. This game developed by Image Epoch and published by Marvelous Entertainment. In the game players will jump into the shoes of L’Arc, a calm and composed mercenary, who sets out to defend the Meridian Empire from an impending invasion of ferocious creatures.
Screenshots: Arc Rise Fantasia WII ISO Info: Release Date: July 20, 2010 Genre: RPG Publisher: Ignition Entertainment Developer: Image Epoch Region: UNDUB Platform: Nintendo WII Rom Type: ISO Download Links: Part1 (2 GB) – Part2 (2 GB) – Part3 (509MB) ————————————————————————————————— 1Fichier – Tusfiles – Multiup – For Extracting Rar File Use or WII ISO Also Playable on PC with Notes:. Do I need to Download all the Parts?. For How to Extract RAR Parts check the, Dont Ask that on the comment. There is no Password on any game Files we uploaded, all Single & Multi Parts games are Password Free.
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. Summary: Arc Rise Fantasia is set in the Meridian Empire. Creatures called 'Contaminant Dragons' are causing trouble as they pass the Meridian in flocks. If one is killed, the resulting explosion poisons the local area. When the empire receives word that a massive horde has its sights on the capital Arc Rise Fantasia is set in the Meridian Empire.
Creatures called 'Contaminant Dragons' are causing trouble as they pass the Meridian in flocks. If one is killed, the resulting explosion poisons the local area. When the empire receives word that a massive horde has its sights on the capital of Diamant, it immediately sends out an army to fight them, including L'Arc, a cool and collected novice mercenary, and his friend Alf, the beloved prince and second in line for the throne. L'Arc is severely injured during the battle, but is saved by a girl named Ryfia, who has secrets in her past and possesses the power to control 'ley squalls,' naturally occurring storms of no magic that usually take the form of luminous rain.
A young woman named Adele, who has been a friend of L'Arc since childhood, renders assistance to the party through use of her unique form of combat, Luminomancy. Graphics are just beautiful as well as the story. The characters are fully developed, despite the awful voice acting. In my opinion, the game Graphics are just beautiful as well as the story. The characters are fully developed, despite the awful voice acting.
In my opinion, the game would've been perfect if it weren't for the terrible voice acting. After you finish the story there are many reasons to keep playing, though I'm not gonna spoil it. There are a variety of detailed weapons. Customizing armforce adds to the strategy. The game encourages you to level up and unlock armforce, though it can be very time consuming. I cried so much on a few parts.
Especially the ending. The OST is amazing and flawless!!
Currently in my music lists. I recommend this game to all rpg players out there. This game needs more credit and should have a sequel!! It took me almost 7 years to pick the game up and decided to start from the beginning. I can still look behind and see my younger self hoping It took me almost 7 years to pick the game up and decided to start from the beginning. I can still look behind and see my younger self hoping this to be a good JRPG that would be even better than Tales of Symphonia: Dawn of the New World. Well today I can say that YES it is in my opinion one of the most underrated JRPG's of the last 10 years.
Some reviews point for some flaws of the game but they actually ignore completelly what is good in this game. Let's begin with the graphics. They are really good for Wii standarts and I believe if the game had an HD remaster it would still look good, The battle effects, expec arts, rogress summons, magic effects, they all look stunning (once again for Wii standarts).
Arc Rise Fantasia Wii Iso
Some animations out of battle seem a little bit 'lazy-made', by this I mean that when its not a cutscene or a battle there are almost no animations for most of the characters other than walk, run, punch, even when someone hands you something you don't see any sort of animation that supports the act. For the characters, all of them are easy to recognize (not counting with the NPC's that keep repeting themselvs through nearly every main city or town), you know Rastan like that bad ass adult that really shakes a tough atmosphere, Leslie the sexy shooter with somehow a very strong sense of duty and responsability and yet teasing personality. All of them are easy to keep in mind and all of them have a very good development but I'll leave that for a path more ahead on this review. The monsters have models that repeat in at least the first half of the game, only having a slight recolor to distinguish the weaker ones from the stronger ones, a critical thing to point yes, but in an anime like JRPG its a very common practice, but that doesn't erase the fact that is bad. Music: Not the worst game for the soundtrack, yet not the best too.
What can I say? It has some tracks that really catch the moment that we're living on the game, and others just keep repeating (ex: the dungeon track).
I've noticed something really curious too, imagine that you just got a cutscene by getting to a point on the game and something really dramatic is shown, the music reflects that dramatic event even when the cutscene ended, however if you go out of that 'room' or 'zone' of the town or dungeon to fullfill what that dramatic event caused the music just changes to the normal one all of the sudden. Some of you may be scratching your heads now, but think a little with me here, if someone important is killed in the game and the killer is close, you will run to catch him, but while you're at that small chase the music that makes the player feel the pressure still goes on until you face the killer (im not saying this happened, just using it as an example of normal game design), so its like 'omg this is happening' in one zone and 'oh its all normal now' as soon as you leave the zone or the room. The rest, its pretty decent for a tradicional JRPG. Gameplay: Oh boy, this is what i personally consider the most important thing in a game. The gameplay is kinda of a complex one yet very nice to experiment with. Everytime you buy a weapon you get those gems attached to them that if you train enough you can actually take them off and equip in other weapons, this is a good thing to make the grinding being not only for XP purpose because this game is kinda hard and requires a good share of grinding for levels because every boss fight will get you mini-heart attacks every time that the boss turn is on. The Orb system is not a hard one to learn weither but one thing in this game is kinda out of place and that is the WP, that's a thing that just shouldn't be there, it isn't necessary, its use is soully make the game harder.
Overall think it like the materia system from FFVII turned into a small puzzle that awakens your weapon's secret power. Story: Well, there are good points and bad points here, I'll start with the bad ones. The map is huge they could have made at least 20 more locations but instead the story makes you go to the same places multiple times in different orders again and again, I lost count of how many times I've visited the republic's capital only to be sent to a small town for the party to have a small conversarion at the entrance and then 'let's get back to the capital'. Dungeon recycling is also present, sometimes its justifiable and sometimes just seems that the game designers were out of places to visit. Now the good part, the Story kinda keeps you going with the mystery and triggering your curiosity to look for more rogress and has an ending that made me kinda cry because of 2 things, and one of them is that there will be no sequel (the other would be spoiler). The character developing is there too and evolves with the pacing gone just right. Problems: Horrible english dub (Just play undub please), low score reviews because it wasn't a big game company that made it.
When I first bought this game, I was really hoping for a great RPG experience like the one I got from Tales of Symphonia. Sadly, that's not When I first bought this game, I was really hoping for a great RPG experience like the one I got from Tales of Symphonia. Sadly, that's not what happened. Granted, I had a little fun with strategic combat that the game provided and the graphics are quite nice (for the Wii, anyway), but as I played the game longer, the faults began to surface. While I did enjoy the combat system, it seems that console-based RPGs are more suited to real-time. Second is that while standard enemies are no problem, the bosses are unforgivable and force you to grind levels to even stand a chance agianst them. The last two things, however, are what really killed it for me.
The story (for the most part) is very shallow and too similar to Tales of Symphonia to be bragged about, and I couldn't find one character in this game who wasn't either irrelevant to what was going on or just cliche as all hell, especially Adele and Ryfia. And of course there's what everybody else has touched on: the English voice acting is absolutely horrendous (not helped by the fact you can't change it to Japanese). The bottom line is that if you're looking for a good RPG on the Wii, Arc Rise Fantasia isn't the last game to look for, but it's certainly not the first.
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An undub version available online, funnily enough, does not have this problem. Instead it has a different problem altogether: When attempting to load a game (in-game, not by any save-state), an error message reads, 'Communications with the Wii Remote have been interrupted.' Even when one reconnects the Wiimote using Alt+F5, this error persists. This occurs whether 'Reconnect Wiimote on State Loading' is checked or unchecked. Interesting still, this error is bypassed if one opens the Dolphin Wiimote Configuration, selects 'None' for Wiimote 1, then selects 'Emulated Wiimote' again. Did someone, with the knowledge about cheats and 60 FPS hack or patch, know if this game has chances to get one patch to run 60 FPS?
Arc Rise Fantasia runs 60 FPS in menus and in 'victory fanfare' (during battles), so maybe it can get patched to run 60 FPS. Edit: Added images showing the parts that run 60 FPS. Users of PPSSPP & PCSX2 has done an amazing work in those 60 FPS patch. Attached Files Thumbnail(s). I'm having a bit of lag whenever I get into a battle and any of the characters 'sync' up. It got to the point where it became annoying enough that I had to fix it.
I've downgraded my emulator from 4.0 to 3.0 1.99. I wasn't able to load any of my save states from the newer version of dolphin but was wondering if there was any to import my save file from Dolphin 4.0 so that I won't have to play the entire game again. I've looked everywhere in the dolphin folder and I can't figure which of the files handles the save files for my game. (, 04:11 AM)Sweetrevenge Wrote: I'm having a bit of lag whenever I get into a battle and any of the characters 'sync' up. It got to the point where it became annoying enough that I had to fix it. I've downgraded my emulator from 4.0 to 3.0 1.99. I wasn't able to load any of my save states from the newer version of dolphin but was wondering if there was any to import my save file from Dolphin 4.0 so that I won't have to play the entire game again.
![Arc rise fantasia wiki Arc rise fantasia wiki](/uploads/1/2/3/8/123834716/434743475.jpg)
I've looked everywhere in the dolphin folder and I can't figure which of the files handles the save files for my game. Save files are here.C: user (username) my documents dolphin emulator wii title 0004a45.
I have an issue with the game controls by using the emulated classic controller. Autocad 2010 64bit crack keygen. The buttons are typed in correctely, but whenever i start the game, pressing the a button results in going down (like pressing down on the d-pad) and pressing the y button results in going up (like pressing up on the d-pad.
Pressing b results in nothing. Is there any way to deal with this issue playing with the classic controller? The configurations are accurate, this problem does not occur on other games i have tested so far. I have fps drops only just before i use a magic spell ingame. Just before the spell the fps drops(with a stutter and sound crack) from 30 to 26 for a second and then it's stable until the next magic.
Normal attacks or walking on the map no issues stable fps. More info: I'm using Dolphin version 4.0-2575 i tried many different settings like d3d or opengl, native resolution, with vsync and wihtout and so on but everytime the same fps drop.
Arc Rise Fantasia Undub Wii Iso
Maybe an issue with the shaders? My pc specs: OS:windows 8 64bit CPU: i5 3570K OC to 4ghz GPU: nvidia gtx 660 ti RAM: 16GB.
The world of Fulheim is sustained and has prospered through its use of a luminescent technology known as “leys,” the source of all magical energies. However, the world totters on the brink of collapse as creatures from outside wreck havoc and inner turmoil threatens order and peace.
Amidst ever more frequently occurring riots, creatures called “Contaminant Dragons” pose the gravest of threats to the empire of Meridian. As the creatures increase their numbers the environment quivers with a strange phenomenon known as “crystallization.” Reports from across the world credit the mysterious pollution to these monsters, yet killing them would only unleash another series of disasters, as their very bodies poison the air upon death. When word reaches the empire of Meridian that a flight of dragons are en route to the capital, it is up to Bright, a soldier of the imperial army, and Alse, the second prince of Meridian, to repel the danger any way they can. During this period of global turmoil everyone fights to restore harmony. They have yet to find out that it comes with a very high price. I am so happy when you connect to my website.
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